Case Study—Adapting Classic Books to a Computer Game for the Female Audience: Nancy Drew: The Secret of the Old Clock




Name of production: Nancy Drew: The Secret of the Old Clock

Writer: Anne Collins-Ludwick

Lead Designer: Mari Tokuda

Developer: Her Interactive, Inc.

Audience: 10 and up; rated E for “Everyone” by the ESRB

Medium: Windows CD-ROM

Presentation location: Home, or wherever entertainment games are played

Subject: Nancy Drew Mystery Adventure

Goal: Entertain

Architecture: Parallel Paths, linear, dialogue branching

________________The script samples and images used in this chapter are reproduced by permission of Her Interactive Inc. Nancy Drew is a registered trademark of Simon & Schuster, Inc. and is used under license. ...

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