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Blueprints Visual Scripting for Unreal engine
book

Blueprints Visual Scripting for Unreal engine

by Brenden Sewell
July 2015
Intermediate to advanced
188 pages
4h 54m
English
Packt Publishing

Overview

Blueprints Visual Scripting for Unreal Engine guides you through the process of building compelling, interactive 3D games using Unreal Engine's intuitive visual scripting system. You'll learn to create engaging gameplay mechanics, user interfaces, and artificial intelligence without writing any code. By the end, you'll have developed a complete First Person Shooter game and the skills to bring your own ideas to life.

What this Book will help me do

  • Master the Unreal Engine Blueprint system to create game mechanics rapidly.
  • Design and implement compelling user interfaces such as health bars and objectives displays.
  • Create interactive environments and integrate player-world interaction seamlessly.
  • Develop intelligent enemy behavior using state-based AI and sensing systems.
  • Publish and distribute your fully functional game across multiple platforms.

Author(s)

Brenden Sewell brings robust experience in game development and education, making complex topics approachable. With his hands-on approach, Brenden has enabled countless learners to meet their game development goals. His guidance in leveraging Unreal Engine and Blueprints will empower you to bring your creative vision into reality.

Who is it for?

This book is ideal for aspiring and intermediate game developers who want to learn visual scripting with Unreal Engine. Whether you're a complete beginner with no coding background or an experienced developer seeking to explore Unreal Engine, this book aligns with your learning goals. If you wish to create polished, interactive 3D games quickly and effectively, this book is for you.

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Publisher Resources

ISBN: 9781785286018