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100 Principles of Game Design
book

100 Principles of Game Design

by Wendy Despain, Keyvan Acosta, Liz Canacari-Rose, Michael Deneen, Zach Hiwiller, Jeff Howard, Christina Kadinger, Chris Keeling, Casey Kuczik
December 2012
Intermediate to advanced
240 pages
7h 11m
English
New Riders
Content preview from 100 Principles of Game Design

3. Universal Principles for Game Balancing

Addiction Pathways

One can hardly read a reference to a game without seeing some line about how addictive it is. In fact, we pride ourselves on making addictive games. Unsurprisingly, we also refer to our players as users, just like drug addicts. So, how do we go about making games so compelling that they become addictive? We utilize addiction pathways.

Humans, like other organisms, engage in behaviors that reward them; feelings of pleasure provide positive reinforcement, and so they repeat behaviors that give them pleasure. The behaviors humans exhibit to gain pleasure are linked closely with survival: eating, bonding, and sex. Each of these behaviors stimulates the addiction pathways in the brain (see ...

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Publisher Resources

ISBN: 9780133362688Purchase book