PART IV. 3D Interaction Techniques
In Part III, we presented information about the input and output device technologies that make 3D interaction possible. However, choosing or designing good interaction devices is not sufficient to produce a 3D UI that enables a good user experience. In Part IV, we discuss interaction techniques for the most common 3D interaction tasks. Remember that interaction techniques are methods used to accomplish a given task via the interface and that they include both hardware and software components. The software components of interaction techniques are also known as control-display mappings or transfer functions, and they are responsible for translating information from the input devices into associated system actions ...
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