October 2012
Intermediate to advanced
408 pages
9h 38m
English
Content preview from Android Application Development For Dummies, 2nd EditionBecome an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,







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Adding an Image to Your Application
Although looking at text is fun, the truly interesting components are added via input mechanisms and images. The following sections demonstrate how to include images in your application — it’s time to put some stuff on the screen!
Placing an image onscreen
The first element to add to the screen is the phone image (refer to Figures 4-2 and 4-3), so first you need the phone image, of course. You can download an image from this book’s source code, available from this book’s website, or you can use your own.
Adding images to a project is simple: Drag them from the folder where they’re stored to the res/drawable-mdpi folder, ...
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