Exploring the palette

Let's take a whirlwind tour of some of the previously unexplored items from the palette, and then we can drag a bunch of them onto a layout and see some of the methods they have that might be useful. We can then implement a mini project to put them all to use.

We have already explored Button and TextView in the last chapter. Let's take a closer look at a few more widgets.


The EditText widget does what its name suggests. If we make EditText available to our users, they will indeed be able to edit the text in it. We saw this in Chapter 5 Real-World Layouts, when we were designing a sign-up form. What we didn't see was how to capture the information from within it or where we would put this text-capturing code.

The next ...

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