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Building Audio Effect Plug- Ins
The preceding chapters have presented the theory and implementation of
the major types of audio effects, examining the mathematical principles
behind each effect. This chapter describes how to put these principles into
practice by creating an audio plug- in. Plug- ins are the most common way of
implementing audio effects in software. A typical plug- in is a self- contained
block of code that is compiled to run on a particular processor and operating
system, but which can be used within many different audio software envi-
ronments. This chapter will examine the process of creating plug- ins using
the Jules’ ...