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Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS
book

Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

by Wallace Wang
November 2018
Beginner content levelBeginner
493 pages
8h 40m
English
Apress
Content preview from Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS
© Wallace Wang 2018
Wallace WangBeginning ARKit for iPhone and iPadhttps://doi.org/10.1007/978-1-4842-4102-8_11

11. Plane Detection

Wallace Wang1 
(1)
San Diego, CA, USA
 

Placing virtual objects in mid-air is fine, but augmented reality works best when it also interacts with the real world. One of the most basic ways augmented reality interacts with the real world is through detecting horizontal or vertical planes. When ARKit can detect a flat surface, it can later place a virtual object so that it appears to be resting on that real flat surface, such as a table or floor.

Each time ARKit detects a plane, it places an anchor in that augmented reality view. This anchor, one per plane, contains information about the plane’s:
  • Orientation

  • Position

  • Size

As you ...

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Publisher Resources

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