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Blender Studio Projects: Digital Movie-Making by Claudio Andaur, Tony Mullen

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Chapter 2: Planning and Preproduction

In this chapter, you’ll begin your voyage into the dark and stormy world of Mercator. The earliest stages of creating a movie like this one require harnessing the wild ideas and imagery that inspired the project to begin with, and forging them into a cohesive narrative. This chapter gives an overview of this process from the perspective of the Licuadora Studio open source production pipeline. Much of the earliest conceptualization involves still images and story ideas, and Licuadora uses various in-house and off-the-shelf software tools to assist in working with these. Already, at the relatively early stage ...

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