May 2010
Beginner
271 pages
8h 8m
English
Chapter 3: Creating a 3D Animatic
This chapter discusses the preparations and organization necessary to create a useful 3D animatic. The 3D animatic takes the 2D animatic as its guide for framing and timing of shots and sequences, but adds further information about blocking and camera setups and movements in the 3D space. This is where Blender’s natural strength as a 3D animation environment will really begin to be exercised. The 3D animatic will form the basis for all the subsequent animation work for the movie, so it is very important to plan it well and to carry it out in a way that maximizes its usefulness. As always, avoiding extra wasted ...
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