Chapter 10. Putting It All Together
We’ve built a number of small applications that demonstrate a single aspect of the type of experiences that can be had on the realtime web. In this chapter we’ll take the different technologies that we’ve started using and build a much larger, complete application.
In this chapter we’ll build a game specifically designed to utilize many of the types of features that we’ve built. In the previous chapters, these features were designed to be applied to an already existing application. This chapter will explore an application that has these features integrated at a much deeper level as part of the core functionality of the application.