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Building the Realtime User Experience
book

Building the Realtime User Experience

by Ted Roden
June 2010
Beginner
320 pages
9h 37m
English
O'Reilly Media, Inc.
Content preview from Building the Realtime User Experience

Preface

This book describes a host of technologies and practices used to build truly realtime web applications and experiences. It’s about building applications and interfaces that react to user input and input from other servers in milliseconds, rather than waiting for web pages to refresh.

In some ways, these changes are incremental and fairly obvious to most developers. Adding simple JavaScript-based widgets to a website can be done in an afternoon by any developer. However, implementing a Python chat server, or integrating some server-push functionality based on Java into your PHP-based-stack, takes a bit of advance planning. This book aims to break these technologies down, to ensure that you can take any of the examples and insert them into your existing website.

This book assumes that you’re comfortable with modern web application development, but makes almost no assumptions that you know the specific technologies discussed. Rather than sticking with a simple technology, or writing about building applications using a specific programming language, this book uses many different technologies. If you’re comfortable with web application development, you should have no trouble following the examples, even if you’re unfamiliar with the specific technology.

Conventions Used in This Book

The following typographical conventions are used in this book:

Italic

Indicates new terms, URLs, email addresses, filenames, and file extensions.

Constant width

Used for program listings, as well as within ...

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Publisher Resources

ISBN: 9781449382292Errata Page