Chapter 18. Scripting Languages

A Storyworld Must Be Interactive. Interactivity requires thinking on the part of the computer. Thinking can be accomplished only by some sort of programming. Therefore, all storyworld authors must do some programming.

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Ack!

That’s a succinct way to put it. Let’s face it, unless you are a programmer, programming sucks. It’s like accounting, only the numbers are always changing on you. You must dot every last i and cross every single t, some of which are hidden, and if you miss just one, the whole thing will blow up in your face with no indication as to why. Programming cannot be done without some degree of obsession-compulsion. ...

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