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Core HTML5 Canvas: Graphics, Animation, and Game Development
book

Core HTML5 Canvas: Graphics, Animation, and Game Development

by David Geary
May 2012
Intermediate to advanced
752 pages
20h 24m
English
Pearson
Content preview from Core HTML5 Canvas: Graphics, Animation, and Game Development

Chapter 4. Images and Video

HTML5 Canvas provides extensive support for images. You can draw all or part of an image, scaled or unscaled, anywhere inside a canvas, and you can access and manipulate the color and transparency of each pixel. And by combining image manipulation with other aspects of the Canvas API such as clipping regions and offscreen canvases, you can create stunning effects, such as animations and multiplayer games, data visualization, or particle physics simulations.

Figure 4.1 shows a magnifying glass that demonstrates some of what’s possible with Canvas image manipulation. As you drag the magnifying glass, the application scales the pixels underneath the magnifying glass, and draws them back into the canvas, clipped to the ...

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Publisher Resources

ISBN: 9780132761635Purchase book