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Designing Virtual Worlds
book

Designing Virtual Worlds

by Richard A. Bartle
July 2003
Intermediate to advanced content levelIntermediate to advanced
768 pages
20h 50m
English
New Riders
Content preview from Designing Virtual Worlds

Introduction

Every day, over a million people visit virtual worlds—a figure set to grow over the coming years. What is it that draws them to these imaginary places? What do they do after they've arrived? How can the people who create such worlds—their designers—ensure that players' needs are met? Can they do this while satisfying their own needs, too?

Who Should Read This Book?

This is a book for people who design virtual worlds.

Because of this, it's also a book for people who implement, operate, study, or play virtual worlds.

Because of this, it's also a book for people interested in entertainment, education, creativity, art, society, culture, philosophy, space, architecture, psychology, identity, language, economics, government, theology, drama, ...

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Publisher Resources

ISBN: 0131018167Purchase book