
Preface
In a digital image, each element has an integral coordinate position and has
a finite set of points in its neighborhood. On the other hand, a point in a
Euclidean space has an infinite number of ne ighb oring points. This indicates
that the geometry in the digital image space is non-Euclidean. One must study
this geometry and its approximation to the Euclidean world, to correlate the
measurements and shape of g eometric objects with our common notion of Eu-
clidean g eometry. The geometry in the digital space is called digital geometry.
However, one should note that this geometry is not unique. In different ways,
digital geometry may be defined