
230 Digital Geometry in Image Processing
FIGURE 7.5 : An object A in Z
3
(left) and its outer is othetic cover for g = 2
(right). (See color insert.)
7.1.1 3-D Isothetic Covers
Given a grid G and a 3-D digital object A, we can approximate A by its 3-
D isothetic cover, which is defined as the minimum-volume isothetic polytope
P
G
(A) that contains A (Fig. 7.5). Mathematically, the following conditions
are satisfied:
• A ⊆ P
G
(A)
• for each p ∈
P
G
(A), 0 6 d
⊤
(p, A) < g
Here, g denotes the grid size, and P
G
(A) denotes the entire cover including
its surface P
G
(A) and interior region. The first condition implies that each
point of A lies on or inside
P
G
(A), and the