April 2020
Intermediate to advanced
412 pages
9h 58m
English
Chapter 1, Fundamentals of Embedded Systems, defines what embedded systems are, how they are different from other systems, why specific programming techniques are needed, and why C++ is good and in many cases the best choice for embedded development. It outlines the constraints and challenges that embedded developers encounter in their everyday work: limited system resources and CPU performance, dealing with hardware errors, and remote debugging.
Chapter 2, Setting Up the Environment, explains the differences in a development environment for embedded systems compared to web or desktop application development and goes through concepts of the build and target system, cross-compilation and cross-toolkits, the serial console, ...