August 2018
Beginner
376 pages
10h 54m
English
Figure 2.1 A brief and simplified history of the major theories of learning
In a recent text on digital games and learning, Whitton (2014: 181) argues that ‘the movement of educational games from adopting a predominantly behaviourist to constructivist model, is, for me, a crucial repositioning of the field’. Let’s explore this in more detail to help with an understanding of these changes, relating to past and present ideas about how humans learn, and the terminology that is associated with these periods.
In the early 20th century behaviourism (B) emerged as a dominant view, ...
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