April 2020
Intermediate to advanced
716 pages
18h 55m
English
In order to make the game interface interactive, we will utilize some of the input event handlers exposed in React 360. Input events are collected from mouse, keyboard, touch, and gamepad interactions, and also with the gaze button click on a VR headset.
The specific input events we will work with are the onEnter, onExit, and onClick events, as discussed in the following list: