January 2018
Intermediate to advanced
220 pages
5h 5m
English
What we’ll do in this chapter
We’re about to make a big leap. Up to this point, we’ve focused on modules, functions, and data. This is the synchronous side of Elixir, the world within a process where code executes sequentially. In this chapter, we’ll be moving into the asynchronous side, the world of processes and message passing that provides Elixir’s world-class concurrency and parallelism.
We’re going to build a GenServer that contains all the data and game logic for Islands. We’ll ...
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