Skip to Content
Gamestorming 2.0
book

Gamestorming 2.0

by Dave Gray, Sunni Brown
July 2025
Intermediate to advanced
472 pages
10h 8m
English
O'Reilly Media, Inc.
Content preview from Gamestorming 2.0

Appendix B. The Gamestorming Cheat Sheet

We first met Brynn Evans in 2009, at a small event where a raucous group was prototyping some of the very first gamestorming exercises. Brynn told us that the event changed her life and propelled her into the world of game-based thinking and design. In fact, she credits gamestorming for helping her get her job at Google, using the exercises to tackle a design challenge in her interview.

Brynn brought gamestorming with her to Google, where she began using the activities with her team, even holding monthly sessions to familiarize her colleagues with different games. The Gamestorming book became her go-to reference, and she soon realized she wanted to organize the games by the type of problem they could help solve.

That’s how Brynn’s cheat sheet came into being. It’s essentially a table of contents for the book, organized by problem type. She laid out the games into categories like “getting started,” “thinking more divergently,” and “making a decision.” Brynn created it primarily for herself, to use when running sprints and design thinking exercises, but she also distributed it internally at Google and made an external copy available online. This cheat sheet has proven to be incredibly useful. It helps people see how to use the games not just as individual recipes but as a menu that makes it easier to choose the right game for any situation.

Brynn says that the techniques she learned from gamestorming helped her, and her team, to be more effective ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Gamestorming

Gamestorming

Dave Gray, Sunni Brown, James Macanufo
Aligned

Aligned

Bruce McCarthy, Melissa Appel
Flow Architectures

Flow Architectures

James Urquhart
FastAPI

FastAPI

Bill Lubanovic

Publisher Resources

ISBN: 9781098148072Errata Page