October 2002
Intermediate to advanced
1056 pages
25h 24m
English
Content preview from Geometric Tools for Computer Graphics
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Table of Contents
The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling
Chapter 2: MATRICES AND LINEAR SYSTEMS
Chapter 4: MATRICES, VECTOR ALGEBRA, AND TRANSFORMATIONS
Chapter 5: GEOMETRIC PRIMITIVES IN 2D
Chapter 8: MISCELLANEOUS 2D PROBLEMS
Chapter 9: GEOMETRIC PRIMITIVES IN 3D
Chapter 11: INTERSECTION IN 3D
Chapter 12: MISCELLANEOUS 3D PROBLEMS
Chapter 13: COMPUTATIONAL GEOMETRY TOPICS
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