What this book covers
Chapter 1, Getting Started with Kotlin, covers basic language concepts and syntax, such as types, functions, classes, and flow control structures.
Chapter 2, Working with Creational Patterns, explains what classical creational patterns are embedded into the language and how to implement those that aren't. It discusses Singleton and Factory, among others.
Chapter 3, Understanding Structural Patterns, focuses on how to extend the functionality of our objects and adapt to changes.
Chapter 4, Getting Familiar with Behavioral Patterns, explains how can we alter object behavior at runtime, iteration over complex data structures, and communication between objects using the Observable design pattern.
Chapter 5, Functional Programming ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access