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Hands-On Design Patterns with Kotlin
book

Hands-On Design Patterns with Kotlin

by Alexey Soshin
June 2018
Intermediate to advanced
310 pages
6h 32m
English
Packt Publishing
Content preview from Hands-On Design Patterns with Kotlin

Declaring functions

Everything is an object in Java. If you have a method that doesn't rely on any state, it still must be wrapped by a class. You're probably familiar with a lot of Util classes in Java that only have static methods, and their only purpose is to satisfy the language requirements and bundle those methods together.

In Kotlin, a function can be declared outside of a class instead of the following code:

public class MyFirstClass {
    public static void main(String[] args) {        System.out.println("Hello world");    }}

It's enough to have:

fun main(args: Array<String>) {    println("Hello, world!")}

Functions declared outside of any class are already static.

Many examples in this book assume that the code we provide is wrapped in the main ...
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Publisher Resources

ISBN: 9781788998017