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Hands-On Design Patterns with Kotlin
book

Hands-On Design Patterns with Kotlin

by Alexey Soshin
June 2018
Intermediate to advanced
310 pages
6h 32m
English
Packt Publishing
Content preview from Hands-On Design Patterns with Kotlin

Building your own PC

Imagine that you have a shop where you sell PCs.

Regular PC consists of the foll:

  • Motherboard
  • CPU
  • Graphical card
  • RAM

Most of your customers don't actually care what components you put in this PC. What they do care about is whether this PC will be able to run Magnificent Pilfering Car 7 at 60fps (which is frame per second).

So, you decide to build it like that:

data class PC(val motherboard: String = "Terasus XZ27",             val cpu: String = "Until Atom K500",             val ram: String = "8GB Microcend BBR5",             val graphicCard: String = "nKCF 8100TZ")

So when a new customer comes in wanting to try out this game everybody is talking about in the neighborhood, you just do:

val pc = PC()

And they are already off toward home, ready to share ...

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Publisher Resources

ISBN: 9781788998017