8. Multimedia and Games

How to design with animation, video, audio, and games for better learning outcomes

« The Backstory

Dynamic, Interactive, and Participatory Media

Once upon a time media was something other people made and you consumed, often by yourself, and largely while sitting still. Today, that model has transformed into a fast-paced network of collaborative media making. Mizuko Ito and her colleagues put it more academically: “Rather than conceptualize everyday media engagement as ‘consumption’ by ‘audiences,’ the term networked publics foregrounds the active participation of a distributed social network in the production and circulation of culture and knowledge.”

Essentially, our “networked publics” are highly interconnected webs ...

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