May 2010
Beginner
655 pages
23h 29m
English
Chapter 8: Introduction to Animation
The best way to learn about animation is to start animating, so you’ll begin this chapter with the classic exercise of bouncing a ball. You’ll then take a closer look at the animation tools Maya software provides and how they work for your scene. You’ll do that by throwing the axe you created earlier. Finally, you’ll tackle animating a more complex system of parts when you bring your locomotive to life.
Topics in this chapter include:
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