Summary
In this chapter, you learned about the basic modeling workflows and how best to approach a model. This chapter dealt primarily with polygon modeling and covered several polygon creation tools as well as several polygon subdivision tools. You put those tools to good use by building a hand and smoothing it out, as well as making a complex model of an old-fashioned steam locomotive. The latter exercise stressed the importance of putting a model together step by step and understanding how elements join together to form a whole model. You’ll have a chance to make another model of that kind in Chapter 6, when you create a little red wagon.
Complex models become much easier to create when you recognize how to deconstruct them into their base ...
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