iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK
by Kyle Richter, Joe Keeley
Summary
In this chapter, gesture recognizers were introduced, including the difference between a discrete and a continuous gesture recognizer, as were the six gesture recognizers that are available in iOS. The chapter walked through basic usage of a gesture recognizer, and then dived into some more advanced use cases with multiple gesture recognizers. Lastly, the concept of a custom gesture recognizer was introduced.
At this point, the reader should be comfortable creating and using the built-in gesture recognizers, and exploring some of the features that were not discussed (for example, how to handle a three-finger swipe). The reader should also understand the basics of how gesture recognizers work under the hood, and be ready to attempt a ...
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