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Java™ Design: Objects, UML, and Process
book

Java™ Design: Objects, UML, and Process

by Kirk Knoernschild
December 2001
Intermediate to advanced
304 pages
7h 36m
English
Addison-Wesley Professional
Content preview from Java™ Design: Objects, UML, and Process

A.1. Extreme Programming (XP)

The foundation of XP is built on a single, fundamental concept of software development: If performing an activity while developing software is considered a worthwhile task, then let's perform that activity so often that it's considered extreme. For instance, if testing is a good thing to do, let's test our code after each change that we make. Of course, XP espouses other principles, and we discuss them in the sections that follow, but this single, fundamental concept captures the essence of XP.

A.1.1. Characteristics of XP

XP considers 12 principles so important that they should be applied at an extreme level. These principles are described in Table A.2.

Table A.2. XP Principles
XP Principle Description
Planning game ...
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