Three-Dimensional VectorsCoordinate-Free VectorsGeometric Definition of Vector AdditionGeometric Definition of Scaling a VectorGeometric Definition of Vector SubtractionGeometric Definition of Dot ProductGeometric Definition of Cross ProductDerivative of a Vector-Valued FunctionCoordinate SystemsVector Addition with Coordinate ComponentsVector Scaling with Coordinate ComponentsVector Subtraction with Coordinate ComponentsDot Product with Coordinate ComponentsCross Product with Coordinate ComponentsDerivative with Coordinate ComponentsKinematics in 3DDefining Position, Velocity, and AccelerationTwo Components of AccelerationProjectile MotionMaking Your Own Data TypeSingle Data ConstructorMultiple Data ConstructorsDefining a New Data Type for 3D VectorsPossible ImplementationsData Type Definition for VecVec FunctionsSummaryExercises