Chapter 1, Workspace Structure, an introduction the overall workspace. It covers the major features and will be of great use to those who are brand new to the IDE.
Chapter 2, UI Design, introduces the subject of UI design and development, looking at the automating and time saving features of the layout editor.
Chapter 3, UI Development, remaining with UI development tools, explores more sophisticated layouts and how these can be easily implemented using code libraries that come packaged in the support repository.
Chapter 4, Device Development, extends the previous work and looks at developing for physical devices and form factors, covering topics such as screen rotation and shape-aware layouts for wearable devices. ...