Chapter 10. Creating QGIS Plugins with PyQGIS and Problem Solving
This chapter focuses on the basic information necessary to start developing a QGIS plugin. Topics that will be approached will include the following:
- Where to get help to solve your PyQGIS problems
- How to set up a development environment that can resolve PyQGIS and PyQt API names during code editing
- How to interactively test your snippet using the QGIS Python console and some useful classes that can be used everywhere
- Creating a basic plugin using Plugin Builder
- Analyzing your first basic plugin to know its structure
- Setting up a runtime debugging environment that can be useful in developing complex plugins
Webography – where to get API information and PyQGIS help
One of the characteristics ...
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