July 2015
Intermediate to advanced
286 pages
6h 31m
English
Begin with an open grid, with no internal walls. Add a wall that divides the grid in half, with a passage through it linking the two halves. Repeat on each side of the grid, recursively, until no open areas remain.

Tends to have a boxy, rectangular texture. Solution paths are generally easy to spot due to “bottlenecks”—passages that restrict all travel between regions of the grid.
By halting the recursion early, open areas (rooms) can be created to produce mazes reminiscent of floor plans. More challenging: the grid may be divided along irregular lines to eliminate the boxy texture. ...
Read now
Unlock full access