book
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth Edition
by John Kessenich, Graham Sellers, Dave Shreiner
July 2016
Intermediate to advanced
944 pages
25h 30m
English
Content preview from OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth EditionBecome an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,







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Tables
Table 1.1 Command Suffixes and Argument Data Types
Table 1.2 Example of Determining Parameters for glVertexAttribPointer()
Table 2.1 Basic Data Types in GLSL
Table 2.2 Implicit Conversions in GLSL
Table 2.3 GLSL Vector and Matrix Types
Table 2.4 Vector Component Accessors
Table 2.6 GLSL Operators and Their Precedence
Table 2.7 GLSL Control-Flow Statements
Table 2.8 GLSL Function Parameter Access Modifiers
Table 2.9 GLSL Preprocessor Directives
Table 2.10 GLSL Preprocessor Predefined Macros
Table 2.11 GLSL Extension Directive Modifiers
Table 2.12 Layout Qualifiers for Uniform
Table 3.1 OpenGL Primitive Mode Tokens
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