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Practical Android 4 Games Development by J. F. DiMarzio

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Chapter 12

Navigating the 3-D Environment

You have reached the final chapter of your adventures in learning Android game development. In this book, you started from nothing and created a 2-D scrolling shooter. From the skills learned in creating that game, you were able to create the environment for a 3-D game. Although this book does not cover using all of the skills you have acquired or step you through creating an entire 3-D game, you will learn enough of the basics that hopefully to use that logic to finish the game. In this chapter, you will learn what differences await you when you are trying to create a control system to navigate the 3-D corridor.

When you created a control system for the 2-D Star Fighter game, the movement was simple. ...

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