CHAPTER 13Designing with Microcontrollers

Your first choice when designing any digital product should be to use a microcontroller. In most cases, you can do it with one chip (the micro) and a few peripheral components. It will usually be the least expensive approach hardware-wise. The development cost lies primarily with the programming time and the attendant debugging and testing. This chapter promotes this approach and outlines a general procedure to follow. You can use this as a guideline then modify it to fit your own needs and knowledge as you gain experience and expertise in software.

In-depth coverage of micros in one chapter is not possible. This chapter is a summary of the subject and offers some guidelines on how to approach designing ...

Get Practical Electronic Design for Experimenters now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.