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Raspberry Pi 3 Cookbook for Python Programmers - Third Edition
book

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

by Steven Lawrence Fernandes, Tim Cox
April 2018
Beginner content levelBeginner
552 pages
13h 58m
English
Packt Publishing
Content preview from Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

How it works...

We define many of the elements we used in the preceding examples, such as the display, textures, shaders, font, and lighting. We also define the objects, such as the building itself, the ElevationMap object, as well as the start and end points of the maze. We also use SolidObjects to help detect movement within the space. See the Using SolidObjects to detect collisions subsection in the There's more... section of this recipe for more information.

Finally, we create the actual Building object based on the selected map image (using the loadLevel() function) and locate the camera (which represents our first person viewpoint) at the start. See the The Building module subsection in the There's more... section of this recipe for ...

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Publisher Resources

ISBN: 9781788629874Supplemental Content