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Raspberry Pi 3 Cookbook for Python Programmers - Third Edition
book

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

by Steven Lawrence Fernandes, Tim Cox
April 2018
Beginner content levelBeginner
552 pages
13h 58m
English
Packt Publishing
Content preview from Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

Getting started with 3D coordinates and vertices

The world around us is three-dimensional, so in order to simulate parts of the world, we can create a 3D representation and display it on our 2D screen.

Raspberry Pi enables us to simulate a 3D space, place 3D objects within it, and observe them from a selected viewpoint. We will use the GPU to produce a representation of the 3D view as a 2D image to display it on the screen.

The following example will show you how we can use pi3d (an OpenGL ES library for Raspberry Pi) to place a single 3D object and display it within the 3D space. We will then allow the mouse to rotate the view around the object:

Single 3D object
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Publisher Resources

ISBN: 9781788629874Supplemental Content