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Sams Teach Yourself Unity® Game Development in 24 Hours, Second Edition
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Sams Teach Yourself Unity® Game Development in 24 Hours, Second Edition

by Ben Tristem, Mike Geig
December 2015
Beginner
400 pages
10h 16m
English
Sams
Content preview from Sams Teach Yourself Unity® Game Development in 24 Hours, Second Edition

Hour 13. 2D Games Tools

What You’ll Learn in This Hour:

Image How orthographic cameras work

Image How to position sprites in 3D space

Image How to move and collide sprites

Unity is a powerhouse at creating both 2D and 3D games. A pure 2D game is one where all your assets are simple flat images called sprites. In a 3D game, the assets are 3D models, with 2D textures applied to them. Typically, in a 2D game, the player can only move in two dimensions (e.g., left, ...

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Publisher Resources

ISBN: 9780134272115Purchase book