Preface

The Unity game engine is an incredibly powerful and popular choice for professional and amateur game developers alike. This book has been written to get readers up to speed and working in Unity as fast as possible (about 24 hours to be exact) while covering fundamental principles of game development. Unlike other books that only cover specific topics or spend the entire time teaching a single game, this book covers a large array of topics while still managing to contain four games! Talk about a bargain. By the time you are done reading this book, you won’t have just theoretical knowledge of the Unity game engine. You will have a portfolio of games to go with it.

Who Should Read This Book

This book is for anyone looking to learn how to ...

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