Chapter 16. Building a Complex User Interface
WHAT YOU’LL LEARN IN THIS HOUR:
Scrolling components horizontally and vertically
Accepting a range of numeric input with sliders
Monitoring user input on sliders
Creating image icons and toolbars
Creating a graphical user interface (GUI) with Swing involves more than learning how to use the different interface components, layout managers, and event-handling methods. You also have to familiarize yourself with everything that Swing offers.
More than 400 different classes make Swing one of the most extensive in Java. Many of these classes can be implemented using the same techniques you have learned during the preceding three hours—Swing containers and components share superclasses ...
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