May 2022
Intermediate to advanced
520 pages
10h 58m
English
In this exciting chapter, we will create clothing for an animated character and add a cloth simulation to simulate the way the clothing interacts with a rigged character. We will also add forces to enhance the realism of the cloth simulation. Cloth simulations are extremely versatile as you can use them for a few different things, such as curtains, flags, duvets, and clothing. Let's get started!
The main topics we'll cover in this chapter are as follows:
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