March 2014
Intermediate to advanced
672 pages
40h 11m
English
This chapter introduces ways for your application to reach out and interact directly with your user instead of the other way around. You’ve learned how to build alerts—visual, auditory, and tactile—that grab your user’s attention and can request immediate feedback. Use these examples to enhance the interactive appeal of your programs and leverage some unique iPhone-only features. Here are a few thoughts to carry away from this chapter:
Alerts take users into the moment. They’re designed to elicit responses while communicating information. While the system alerts are fairly rigid, they are quick and easy to implement. And, as you saw in ...
Read now
Unlock full access