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The Ray Tracer Challenge
book

The Ray Tracer Challenge

by Jamis Buck
February 2019
Intermediate to advanced
292 pages
6h 55m
English
Pragmatic Bookshelf
Content preview from The Ray Tracer Challenge

Chapter 4Matrix Transformations

Awesomesauce! You’re about to take the foundation of matrix operations you implemented in the previous chapter and start doing some practical things, like transformations, which your ray tracer will (eventually) use to move and deform objects. Consider the following scene.

images/transformations/transforms.png

Your ray tracer won’t be able to render those reflections until Chapter 11, Reflection and Refraction, but the scene itself is not really too complicated—a few colored spheres, some checkered planes. The relevant bit here, though, is how each of those spheres is sized and positioned. Without transformations, you’d have to explicitly describe ...

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Publisher Resources

ISBN: 9781680506778Errata Page