December 2010
Intermediate to advanced
288 pages
5h 50m
English
1 The big impact of going small
Mobile magic and pocket computers
Content—and context—are everything
Mobile applications ≠ desktop applications
Design starts with people and ends with code
2 Establishing your app design studio
Downloading and installing the iOS SDK
Downloading and installing NimbleKit
Testing and building your app binary
4 The iOS interface and user experience
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