Skip to Content
Unity 3.x Game Development Essentials
book

Unity 3.x Game Development Essentials

by Will Goldstone
December 2011
Beginner
488 pages
11h 47m
English
Packt Publishing
Content preview from Unity 3.x Game Development Essentials

Further scripting

Scripting is one of the most crucial elements in becoming a game developer. While Unity is fantastic at allowing you to create games with minimal knowledge of game engine source code, you will still need to understand how to write code that commands the Unity engine. Code written for use with Unity draws upon a series of ready built classes, which you should think of as libraries of instructions or behaviors. By writing scripts, you will create your own classes by drawing upon commands in the existing Unity engine.

In this book, you will be introduced to the basics of scripting in both C# (pronounced C-Sharp) and Javascript, and it is highly recommended that you read the Unity Scripting Reference in parallel to it. This is available ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
Mobile Game Development with Unity

Mobile Game Development with Unity

Jonathon Manning, Paris Buttfield-Addison

Publisher Resources

ISBN: 9781849691444Other