December 2011
Beginner
488 pages
11h 47m
English
As we already have a working menu, rather than removing it from our scene, we will temporarily disable the objects that make it up.
One at a time, select the menu_playBtn, the menu_instructionsBtn, and the menu_quitBtn in the Hierarchy, and deactivate them by doing the following:
For this example, we'll be using Unity's GUI class, and make ...
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