October 2001
Intermediate to advanced
448 pages
12h 44m
English
Table of Contents
Instructions for online access
Chapter 1: Scenario-Based Usability Engineering
1.1 Design by Scenario: Marissa’s Gravity Project
1.2 Managing Software Development
1.3 Usability in Software Development
1.4 Scenario-Based Usability Engineering
1.5 Doing Scenario-Based Usability Engineering
1.6 Example-Based Learning of SBD
Chapter 2: Analyzing Requirements
2.3 Science Fair Case Study: Requirements Analysis
3.1 Designing Effective Activities
3.2 Designing Comprehensible Activities
3.3 Designing Satisfying Activities